Along with what others have said, it’s also a lot of training to get animators to match styles. It’s honestly a pretty decent amount of the process of learning to be an animator, at least at university or what have you. 2D animation requires it a lot more than 3D though, where you usually create assets in a style created by someone brought on to do that and then just use those assets for either a base for more assets (mix and match hair, clothes, bodies etc for background characters and things like that)
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