Why are games single-core bound on CPUs and not multithreaded? I understand why the rendering is offloaded to GPUs but what about other tasks?

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Why are games single-core bound on CPUs and not multithreaded? I understand why the rendering is offloaded to GPUs but what about other tasks?

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Anonymous 0 Comments

Indie game dev here. Even our mobile game is multi threaded. So I’m not sure your question is even valid. I would say every game uses multithreading.

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