So my question is while we know in what direction the graphic card industry will go in the next 20 years in terms of more realism, better shadows, textures etc etc, why can’t we produce those results today?
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When I was like 15 years old (I am 29 now) people used to speculate how graphics in games would be in 10 years down the line, most of it has turned out to be true. So why do we have to wait for such incremental changes every year?
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If I know my plane is going to land in NY 6 hours from now, why can’t I just be in NY now?
Just because we know where we are heading doesn’t mean we are exempt from the process of getting there. Capacitors have to get smaller, algorithms have to improve, and power issues need to be dealt with. All these things take time.
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