FPS and Hz measure ‘discrete’ things. ‘Discrete’ meaning each piece is individual separate. Each frame or each cycle happens separately at separate times.
Your eyes function ‘continously’. There is no individuality of images and the visuals flow through time.
These can appear similar, but the frames from your comptuer screen are technically just a really fast slide-show on quick schedule (perhaps, say, every 60th of a second, on-the-dot).
Your eyes can pick up light at any arbitrary time, and rather than registering them for a specific pre-set schedule time (like a clockwork 1/60th of a second), your eye will register that light at whatever time it was hit (and it might excite your optic nerves for a longer time if the light was brighter).
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Consider a computer screen, but spactially rather than temporally, so just a still image.
The computer screen has pixels – the individual tiny bits of colour on the screen.
Compare this to some other image, like a painting. If you ask “How many pixels does a painting have?” Well, it simply doesn’t have pixels.
Paint is continuous, while pixels are discrete.
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