Because these days virtually all consoles have parts that are 128bit. Some parts even more. If memory serves correctly the amd chips in xbox/ps5 is 256bits for parts of the gpu.
Some parts help speed up moving data, some help calculations.
The ps2 had some extra micro(one was micro and macro) processors. They were entirely 128bit. But this is a bit of trickery. It allowed you to add/sub etc 4 decimal numbers at once for 3d calculations for example.
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