Unlike a console, there are thousands of possible hardware combinations for any PC, and any one element could affect optimization.
You can’t just optimize for the lowest settings, because the higher settings will suffer, and you can’t just optimize for the highest settings, because then the lower-end rigs wouldn’t be able to play your game.
In the end, it’s a balancing act of trying to optimize for both ‘levels’ of hardware at once, without too many drawbacks.
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