I’m playing a game and the loading screen shows that the loading is 0% for 10 seconds then jumps to 95% for another 8 seconds, and then the next digits change every second until it reaches 100%.
Computers have been like this forever. Isn’t there a better way to do loading times/completion % so it’s more accurate?
In: 6
The computer doesn’t know what % it’s at. It just knows it has a series of checkpoints where it will increment the % complete bar.
Think of it like this, you’re baking a cake and it has a progress bar.
* Get all the ingredients out – 10%
* Mix all wet ingredients – 20%
* Mix all dry ingredients – 30%
* Mix all together – 40%
* Pour into cake pan – 50%
* Put pan in oven – 60%
* Take pan out of oven – 70%
* Remove cake from pan – 80%
* Frost cake – 90%
* Serve cake – 100%
This progress bar could get up to 50% in just a few minutes. But then it would stick at 50% for the 30 minutes it needs to be in the oven. Then it would stick at 70% again because you then have to wait 20 minutes for the pan to cool. Then it would finish from there pretty quickly.
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