Why do loading times and loading % on computers jump around rather than smoothly increasing the numbers?

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I’m playing a game and the loading screen shows that the loading is 0% for 10 seconds then jumps to 95% for another 8 seconds, and then the next digits change every second until it reaches 100%.

Computers have been like this forever. Isn’t there a better way to do loading times/completion % so it’s more accurate?

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9 Answers

Anonymous 0 Comments

I remember I once read a post from a developer here on Reddit. During busy days when lots of people had to load an in-house developed app it would sometimes take a few minutes for the assets and database queries to complete and will usually result in a lot of tech support calls complaining that the app had crashed.

So the Dev decided to code a fake loading screen that would increase a few % every few seconds, make a few rapid jumps every 15 to 20 seconds then back to 1% every few seconds (you get the idea) then usually by that time the app has finished loading and fake loading screen will close. No more support calls to their help desk.

Because of that I now think the majority of loading screens are fake.

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