I’m playing a game and the loading screen shows that the loading is 0% for 10 seconds then jumps to 95% for another 8 seconds, and then the next digits change every second until it reaches 100%.
Computers have been like this forever. Isn’t there a better way to do loading times/completion % so it’s more accurate?
In: 6
Progress indicators usually cover a wide variety of steps. Each of those steps might depend on different hardware and have different bottlenecks. It’s just not worth spending the time and effort calculating exactly how long something will take based on your hardware just for a smooth progress indicator.
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