Because they aren’t connected to the same time counting system as the rest of the game. They’re often a subsystem that manages time and change on its own.
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Because they aren’t connected to the same time counting system as the rest of the game. They’re often a subsystem that manages time and change on its own.
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Depending on the game. Dragon Age series , you can pause and everything including skill animation, particle effect, and everything will be smoothly resume without stutter.
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Depending on the game. Dragon Age series , you can pause and everything including skill animation, particle effect, and everything will be smoothly resume without stutter.
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And here I was thinking it was just “because it looks fucking cool”! Learned something new about game engines, I guess.
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And here I was thinking it was just “because it looks fucking cool”! Learned something new about game engines, I guess.
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