why do particle effects often keep going in the background when you pause a game while everything else is frozen in place?

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why do particle effects often keep going in the background when you pause a game while everything else is frozen in place?

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Anonymous 0 Comments

Because they aren’t connected to the same time counting system as the rest of the game. They’re often a subsystem that manages time and change on its own.

Anonymous 0 Comments

Because they aren’t connected to the same time counting system as the rest of the game. They’re often a subsystem that manages time and change on its own.

Anonymous 0 Comments

Depending on the game. Dragon Age series , you can pause and everything including skill animation, particle effect, and everything will be smoothly resume without stutter.

Anonymous 0 Comments

Depending on the game. Dragon Age series , you can pause and everything including skill animation, particle effect, and everything will be smoothly resume without stutter.

Anonymous 0 Comments

And here I was thinking it was just “because it looks fucking cool”! Learned something new about game engines, I guess.

Anonymous 0 Comments

And here I was thinking it was just “because it looks fucking cool”! Learned something new about game engines, I guess.