Why do TVs not require graphics cards the same way that computers do?

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Let’s use Balders Gate as an example… the majority of the really “graphic” intensive parts of the game are the cut scenes and not the actual game. So why would it need a substantial GPU? Isn’t it just playing back a prerecorded video much like a TV would? Or am I thinking of this wrong?

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Anonymous 0 Comments

In the past cutscenes used to be prerecorded video and could be played back on any GPU. In modern games they are rendered using the exact same techniques used to draw the rest of the game and requiring the same hardware. One benefit to that is that everything looks more cohesive instead of having a gorgeous closeup cutscene followed by blocky characters during the rest of the game.

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