The only music which uses dynamics are classical music and orchestral movie soundtracks. The thing is dynamics only really sounds good when you have a live orchestra, or as a compromise, a huge cinema sound-system. It also makes sense to put in a movie because you can perfectly match it with the visuals. This is not possible in a game to the same extent where the player dictates the visuals.
Historically most speakers made for home use have terrible dynamic quality, so keeping volume consistent made sense. Dynamics have disappeared and is not seen in *any* music genre today.
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