Why does it cost extra money for game devs to make new content?

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I always hear that it will take a lot of resources/they don’t have the funds to make new [x] but I don’t understand how this works when I assume they already have the workers on payroll? Where does the extra money come in? If the devs are already there being payed can’t they simply be directed to make [x]?

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Anonymous 0 Comments

Workers are redeployed to new projects. Companies don’t let their workers do nothing – there are always new projects and new project ideas that they test.

So any new content etc can only come about if the company assigns workers and resources to it. And these resources cannot work on other projects. As with any project, a company will rarely deploy workers and resources if the new content doesn’t increase their profits.

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