Why is a group of four players the standard for the majority of games?

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Be it TTRPGs, board games or video games, a group of four players is the standard size.

DnD and adjacent systems balance their challenges around a party of four. Most boardgames come with four colours for players to choose from. Most video game consoles only can connect four controllers and most video games like Smash Bros and Mario Kart only have four slots? Why is that?

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Anonymous 0 Comments

Bro straight up chose to ignored that LoL, Overwatch, Dota, CS:GO, rainbow siege are all 5 player based games. Just the most played games on this planet at the moment.

As for board games I assume it simply had to do with tables being rectangular, so since table has 4 sides, it made sense to make **table**top games for 4 players.

Consoles started with 2 controller slots. When somebody decided to add more it didn’t make sense to make it 3 or 5, since how the hell will you position those slots symmetrically onto the console. Adding 2 more just makes sense. Also its easy to split screen into 4 equal parts when playing hotseats, 5 would be a nightmare.

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