Why is it so hard to make good swimming levels/controls in video games?

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So often, in video games, people dread any swimming sections, usually citing that controls are janky and hard to work with, even if the rest of the game is smooth and works well. So, I ask, why is it so difficult to design good swimming controls/levels?

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6 Answers

Anonymous 0 Comments

Hated the swimming parts in tomb raider 1. Could never get the hang of it…tho the swan dive from a great height was always satisfying

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