Why is it so hard to make good swimming levels/controls in video games?

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So often, in video games, people dread any swimming sections, usually citing that controls are janky and hard to work with, even if the rest of the game is smooth and works well. So, I ask, why is it so difficult to design good swimming controls/levels?

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6 Answers

Anonymous 0 Comments

It is a low priority item, the player rarely spends time being in water. Resources should be spend on higher priorities.

There is nothing inherently difficult about swimming mechanics

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