Why is it that you can tell if 3d animation/ cgi is in a 2d animated show?

517 views

Sorry if you can’t understand the title properly. What I mean is, why is it you can tell that a 2d animated show has some cgi in it. From the movement for what’s in the cgi is very noticeable. For example in some anime like attack on titan season 4, you can tell the titans are cgi and you can tell when it’s 2d like in the previous seasons. And anime like gundam contain 3d animated robots/ giants. Why is it that we can notice the difference? And will it make any difference if we trace the 3d animation to make it 2d or will it still look 3d? I don’t understand it too much

In: Other

2 Answers

Anonymous 0 Comments

Honestly? Cause it sticks out like a sore thumb. It’s immediately obvious because the character models are slightly different, movements are different, sometimes colours are different. Things are also typically rounder, as 3D and CGI are digital, and most anime studios still draw everything by hand, so the harsh angles suddenly becoming round is noticeable. Basically because they’re so very different, it’s obvious when they’re stuck in together. If you watch a show that’s entirely one or the other, you get used to it being a certain way, so it’s just really noticeable when it’s suddenly different. It would be the same if you were watching an anime that sometimes looked Disney, or if a tv show randomly showed parts in black and white. You’d notice immediately and be like “woah, wth was that?”

Anonymous 0 Comments

CGI animation is easier. Way, way, easier. Which is why movie studios use it more and more. Things animated with computers look smoother and sharper as a result. It’s a lot harder to “fuck up” on a computer.

Traditional hand drawn animation is a process that involves a person physically drawing hundreds of pictures. Getting the fluidity you see in a lot of CGI is only possible with traditional animation if people are willing to spend *a lot* of time and effort.

It’s like the difference between a 30FPS tv and 60FPS one. Animators need to *physically draw out* all of those extra 30 frames.

Mistakes happen, things look slightly messier, so when it’s juxtaposed with something that was done on a computer it is very noticeable.