Why the hertz of the vast majority of device screens are at 60, why not choose a rounder number like 100?

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I have always seen how the screens of the devices are closed at 60 or 59.95, I do not understand why the standard is 60 and not a rounder and more manageable number to make comparisons like 100hz, I understand why all the movies are at 24 hertz but I do not understand why they always it’s about 60hz when you find a screen in the wild, is because costs? I mean, on gaming the standar is going up
since the last years but the standar is still 60

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Anonymous 0 Comments

The history of FPS and screen refresh rate can be found at the wiki page for Frame Rate ([link](https://en.wikipedia.org/wiki/Frame_rate)), but the 60 Hz comes from the frequency of the most common AC power frequency in certain regions. In USA and some other regions it is 60 Hz, which conveniently works with 60 Hz screens, while other regions (such as most of Europe) used the more ’round’ number of 50 Hz. For quite a while there were different versions of consoles and games released that had the different fps; this isn’t used as often nowadays because the hardware of the screens are more robust or has a dedicated adapter that adjusts to the proper Hz anyway.

Matching the screen refresh rate with the power refresh rate prevents a small amount of flicker by having the screen refresh at a consistent point of the power cycle.

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