In my experience, a game our team was working on had to be either scrapped or rebuilt from the ground up when a major version of Unity came out. We had already spent a couple years on it and it wasn’t completely ready. Every day we fixed 2 bugs, 5 more showed up.
It seems like everyone working on Cyberpunk knew it wouldn’t be ready but they had a deadline and it needed to be met.
To answer your question, what developers do is they start over with new software or scrap the project if they can.
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