eli5: For games that are in development for long stretches of time (like cyberpunk – 8yrs), how do developers deal with advancing technology?

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Or are games like Cyberpunk or Red Dead just made with early-mid 2010’s tech?

Edit: to clarify, development didn’t actually start 8 years ago, but rather the game was announced 8 years ago. Thanks to the commenters for letting me know!

In: Technology

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Anonymous 0 Comments

In my experience, a game our team was working on had to be either scrapped or rebuilt from the ground up when a major version of Unity came out. We had already spent a couple years on it and it wasn’t completely ready. Every day we fixed 2 bugs, 5 more showed up.

It seems like everyone working on Cyberpunk knew it wouldn’t be ready but they had a deadline and it needed to be met.

To answer your question, what developers do is they start over with new software or scrap the project if they can.

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