eli5: For games that are in development for long stretches of time (like cyberpunk – 8yrs), how do developers deal with advancing technology?

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Or are games like Cyberpunk or Red Dead just made with early-mid 2010’s tech?

Edit: to clarify, development didn’t actually start 8 years ago, but rather the game was announced 8 years ago. Thanks to the commenters for letting me know!

In: Technology

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Anonymous 0 Comments

If you listen to old school programmers a common theme you hear is “this would have been so much easier to do today.”. The advancing helps more than it hinders by removing constraints and bottlenecks.

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