eli5: For games that are in development for long stretches of time (like cyberpunk – 8yrs), how do developers deal with advancing technology?

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Or are games like Cyberpunk or Red Dead just made with early-mid 2010’s tech?

Edit: to clarify, development didn’t actually start 8 years ago, but rather the game was announced 8 years ago. Thanks to the commenters for letting me know!

In: Technology

19 Answers

Anonymous 0 Comments

In software development we use usually use a library or framework to develop our code, these export their functionalities, each functionality has a name and input and output, for example you could use some library to do a calculation where you would pass 2 numbers as input and receive one number as result. Now let’s imagine newer computers can do the same calculation twice as fast by using some advanced hardware processing or whatever, for our code it will be the same thing, all we need to know is that our system receives the result after sending two numbers as input.
So you can even develop to something that does not exists as long as your target does not change the functionalities that it is being exposed. So I think that in terms of tchnology advancing for developers should be more in terms of configuration of the libraries they use and occasionaly some tweak over something that changed or got removed.

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