eli5: For games that are in development for long stretches of time (like cyberpunk – 8yrs), how do developers deal with advancing technology?

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Or are games like Cyberpunk or Red Dead just made with early-mid 2010’s tech?

Edit: to clarify, development didn’t actually start 8 years ago, but rather the game was announced 8 years ago. Thanks to the commenters for letting me know!

In: Technology

19 Answers

Anonymous 0 Comments

Its like if you have a forest and an axe but new tech is out and now you know you can spend a few days making a chainsaw.

Do you take the time to make a chainsaw? Would it help cut down more trees than the axe? Even though it cuts twice as fast it also breaks if not cared for.

Now i have to conduct maintenance for a few days a week to keep it working.

in the end i work less hours cutting and cut less trees. I spend more hours working on the thing that cuts trees now.

Sometimes it just better to keep using the axe. So it really depends on if you need trees today or a bunch tomorrow.

Same with code. do we need to update all this or will it work as is? Some things must be updated. Some things no. worker gloves and eye protection are great updates even for axemen. but the chainsaw might just be a pretty luxury.

The game Kenshi has a really interesting development cycle that would be relevant to your question. iirc a small team made the game over a ten year period and the engine they used is as such very dated. Somewhere there is an article about that game and your question. The devs had to push the limits of the engine they had etc…

great game but its interface was very old style.

havent played cyberpunk yet as im waiting on the dust to settle.

chainsaws are legit better than axe though.

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