eli5 How have we made animated movies with fluid, realistic human movement, but the same still can’t be achieved in video games?

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eli5 How have we made animated movies with fluid, realistic human movement, but the same still can’t be achieved in video games?

In: Technology

8 Answers

Anonymous 0 Comments

Because those images aren’t being actively rendered in a movie or in TV; they’re fully rendered and take no real resources to play.

In video games, though, all that would need to be rendered on the fly and would need *enormous* resources to handle properly.

We’re getting close, though

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