Internet is 2-way communication. You need to send as well as receive for it to be useful. And of course, you’re competing with everybody at once on the ship.
TV is 1-way. You are receiving. Nothing more. Just point the dish as the right satellite and you’re fine. All TV signals are coming down, you just need to split them out, and send duplicates to whatever TV wants that channel. You can often take advantage of existing TV technology with digital cable, just sending the video down a long cable split off at each location as if it were its own neighbourhood on solid ground.
Internet is 2-way communication. You need to send as well as receive for it to be useful. And of course, you’re competing with everybody at once on the ship.
TV is 1-way. You are receiving. Nothing more. Just point the dish as the right satellite and you’re fine. All TV signals are coming down, you just need to split them out, and send duplicates to whatever TV wants that channel. You can often take advantage of existing TV technology with digital cable, just sending the video down a long cable split off at each location as if it were its own neighbourhood on solid ground.
Internet is 2-way communication. You need to send as well as receive for it to be useful. And of course, you’re competing with everybody at once on the ship.
TV is 1-way. You are receiving. Nothing more. Just point the dish as the right satellite and you’re fine. All TV signals are coming down, you just need to split them out, and send duplicates to whatever TV wants that channel. You can often take advantage of existing TV technology with digital cable, just sending the video down a long cable split off at each location as if it were its own neighbourhood on solid ground.
As stated the tv signal is one way so it is more efficient that two way communication. To ad to that internet coms require multiple servers all processing those requests which adds to the lag time. The “live TV” you watch on the cruise ship is actually delayed by a few seconds to create a cache to reduce any “buffering” during a short loss of signal.
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