How can significant changes be made to video games from beta to final product in a month before release?

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Currently playing a beta of an upcoming game and have no idea if/how much the developers can change things when there’s a month before release. When there is already so much work and detail put into creating a video game over years, how much can really be changed in a month or even a few and how?

In: Technology

5 Answers

Anonymous 0 Comments

Oftentimes a developer cannot implement an idea before beta is even available. You cannot program the animation of a character before you have a character model. You cannot program how an animation with interact with another character before you have that animation programmed. You cannot program even a rudimentary ai before you have all that done. At the beta level, you will often see model variety, storylines added, skill trees, thale actual game balancing tweaks, and generally 50-75% of what a player actually experiences.

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