How do animators sync up their characters talking with audio?

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How do they make their character’s mouths move at just the right speed? Is there a lot of overshooting/undershooting and then having to go back and fix the frames? Or is there some general rule of thumb (x amount of frames to each second of audio)?

In: Technology

6 Answers

Anonymous 0 Comments

There are several different ways to do that like the other posters already mentioned.

A specific example would be the use of a software that helps you align phonemes (essentially descriptions of mouth shapes) onto a timeline.
For example the open source software Papagayo-NG (Disclaimer: slight self-promotion on my part) is one such software:

https://github.com/morevnaproject/papagayo-ng

You load your sound file and type in your text, then you let it break that down into it’s smaller building blocks and you can arrange those on a timeline.

The final result can then be exported to a lot of different formats which you can then use in your animation software.

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