How do animators sync up their characters talking with audio?

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How do they make their character’s mouths move at just the right speed? Is there a lot of overshooting/undershooting and then having to go back and fix the frames? Or is there some general rule of thumb (x amount of frames to each second of audio)?

In: Technology

6 Answers

Anonymous 0 Comments

Well, most video (still, I think) runs 24 fps. It’s fast enough to not catch the eye, bit is still a workable speed. It may have changed since everything is digital now, it may not have.

Nowadays at least some animation is done with skins over live characters (this is how they did Golum in LOTR) where there is a computer program that tracks balls set on joints and the character is acted out by a real life human. ([or dog](https://images.app.goo.gl/eWNPkgy8DwcPvQEL7))

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