How do C-RAM systems work? (Counter rocket, artillery, and mortar)

727 views

Title

In: Technology

5 Answers

Anonymous 0 Comments

Have you ever played Missile Command? There is a missile incoming (or several). It has a certain speed, a certain direction and to become good at the game you have to learn to predict where you have to aim your anti-missile missiles so that your explosions destroy the incoming missile.

Now imagine that it’s 3D, the game area covers several miles or more and you’re trying to hit “missiles” that can travel as fast as a kilometer per second.

Well. C-RAM is basically a combination of three things:

* A computer that’s basically really good at this three-dimensional Missile Command (Like OP Aim-bot cheater good. You have to be that good to have a chance at destroying stuff flying that fast).
* A radar so that the computer can see the incoming missiles. Few things look like rockets&mortar shells (nothing but meteors is that fast, that size and travels ballisticly) so it’s pretty easy for a radar to recognize the right stuff.
* A real gun or missile system connected to that computer so that the computer can shoot stuff down. This is either some kind of automatic cannon (firing lots of small explosive shells), medium sized cannon (firing fewer shells but with more range and bigger explosions) or missiles (the most range, the biggest explosions but they take more time and you have the fewest shells). Generally automatic cannons are best for mortar and artillery shells while missiles are mostly useful against rockets.

You are viewing 1 out of 5 answers, click here to view all answers.