How do communities make private servers for games which don’t provide server software?

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I’m thinking for games like RuneScape/old school RuneScape where there are multiple private servers, World of Warcraft, BattleForged (Skylord reborn) etc.

From my understanding the user’s only have access to a downloadable client that they use to connect to the main game server, do people reverse engineer a server with all the server side logic?

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Anonymous 0 Comments

Yes, people do reverse-engineer game servers for the purpose of running their own private servers. This is done by analyzing the game client code and using that to build a server that can replicate the game’s logic. This can be done for both online and offline games. It is important to note that reverse-engineering a game server is not always legal, so it is important to research the laws in your jurisdiction before attempting to do so. Additionally, it is important to note that running a private server may be against the terms of service of the game in question, so it is important to check the game’s terms of service before attempting to create or run a private server.

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