ELI5: Latency is pretty similar across computer games, but it matters a lot less in some games.
Games like monster hunter world is versus computer controlled creatures, so as long as latency is below a half a second or so, the game can compensate and smooth out the lag.
Turn based games don’t care as long as it’s not over several seconds.
Fast paced player versus player games require low latency to feel right. If two players have 200ms latency, one player can end up aiming one place but they will be in another place on their computer.
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