How do video games simulate the physics of the real world so well? (e.g. gravity)

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How do video games simulate the physics of the real world so well? (e.g. gravity)

In: Mathematics

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Anonymous 0 Comments

Math. Gravity is a constant force, and approximately 9.81m/s for us, and using an equation (0.5) * acceleration * time squared + initial velocity * time, we can get the current velocity which can be then turned into time and distance.

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