How does a game like Borderlands/Wonderlands have “billions of guns”?

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How does a game like Borderlands/Wonderlands have “billions of guns”?

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Anonymous 0 Comments

What others have said is almost correct, but there’s some deviations. Here’s an example for pistols in Borderlands 2 without DLC:
– First, select one of fifty levels for the gun.
– Next, select one of four rarities (ignoring E-tech and Legendary, as those work differently).
– Then, select one of eight bodies (one per weapon maker).
– Then, select one of nine bodies (one per maker, plus an E-tech barrel).
– Then, select one of eight grips (one per maker).
– Then, select one of eight barrels (one per… you know).
– Then, select one of nine scopes (“None” is an option too, iron sights count as a scope).
– Finally, if the weapon is better than white, it *may* have one of seven accessories.

Using all of this, multiplying the possibilities for each category together, we end up with 63.9 million *pistols*. The other weapons all follow the same process, albeit with fewer parts as some makers don’t make some types.

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