How does microarchitecture GPUs work like in PS5 / Xbox / Steam Deck?

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Given that PCs need a standalone GPU in order to play games, how does a small chip like the RDNA2 manage to process that much raw power, much almost similar to what a PC’s GPU can do?

In: Technology

3 Answers

Anonymous 0 Comments

PC’s don’t need a discrete GPU to play games. Many CPU’s have onbord graphics that can play a decent amount of games. The main issues are power consumption, heat dissipation, and the expectations of the user. The steam deck for example has a 720p screen. That will mean less work for the graphics hardware how ever even with this advantage the processor has a power limit of I think 15 watts. This is because all that heat in a small area is hard to get rid of especially for a handheld.

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