How in chess notation one decides what mark put on a move like if it’s a strong move (!), weak move (?) very strong move (!!) or very weak move (??) if the game is not ended yet? A move could appear weak but actually leads to a strong sequence

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How in chess notation one decides what mark put on a move like if it’s a strong move (!), weak move (?) very strong move (!!) or very weak move (??) if the game is not ended yet? A move could appear weak but actually leads to a strong sequence

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Anonymous 0 Comments

I don’t know much about chess tournaments, so I can’t answer the actual question of how or why it’s done in practice, but from a mathematical perspective it seems to me that a move can be “good” or “bad” independently of the ultimate consequences of the move based on how it changes the possibility space. A move is good or bad based on how it restricts your opponent’s paths to victory relative to how much it restricts your own, compared to the other possible moves you could have made. So it doesn’t matter what your opponent ACTUALLY did in response, but rather how the move changes all the possible games that could proceed from that decision. For example, if a move creates opportunities a good opponent could exploit while opening up relatively few options for you, it’s still a bad move even if your opponent doesn’t actually notice the mistake.

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