As it bends 4D space while you’re a 3D being it’s quite hard to visualize. This is exactly the reason why people use the other, albeit wrong, visualisation.
Just look at a simple 4D cube, one of the basic 4D shapes, it’s quite hard to wrap one’s head around as no matter what we will always only see at best a 3D projection of that space.
Basically you could imagine a 4D “grid”, that we obviously don’t see, and mass deforming the entire grid around a body. Bodies then still move on that grid, but as it is deformed their paths are different.
But then again you’ll hardly be able to visualize a 4D grid in the first place, let alone a deformed one.
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