In racing games, how do the developers determine which cars get the ‘best’ stats? Do they try to emulate real life as well as possible or do brands pay them for inflated stats?

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In racing games, how do the developers determine which cars get the ‘best’ stats? Do they try to emulate real life as well as possible or do brands pay them for inflated stats?

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Anonymous 0 Comments

I have no idea how arcade racing games do it.

Racing simulators will try to model each car and it’s physics as accurately to real life as possible. Someone on /r/simracing would probably love to give you a much better answer to this than I can.

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