In racing games, how do the developers determine which cars get the ‘best’ stats? Do they try to emulate real life as well as possible or do brands pay them for inflated stats?

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In racing games, how do the developers determine which cars get the ‘best’ stats? Do they try to emulate real life as well as possible or do brands pay them for inflated stats?

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Anonymous 0 Comments

Do you have a particular game in mind? Different games will tune cars differently.

Something like Forza will emulate real-world performance as closely as possible, while something like Grand Theft Auto will just arbitrarily change the few variables to make different cars feel different.

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