Ok, I’ve been playing magic for years, and, I can personally say, magic is INCREDIBLY fun, but, commander is one of the worst ways to learn how to play the game because your deck is big, and full of 60+ individual unique cards and 30+ lands, making it hard to learn what each card does and why it’s there. I would suggest going back to the store and asking if they have the free intro decks, those are 40 card decks, and have multiples of the same card, and are only one color, so you can just focus on the theme of that color.
Here is a link to an intro video on how MTG works:
In commander, you use the same rules on casting spells, but, your deck is built differently: it has 99 cards, which, except for basic lands, you are only allowed to have 1 of. In addition to your deck, you have your commander, who stays in a special zone called the “command zone” so you can ALWAYS cast your commander to the field, so they’re like a free card outside of your hand. The “colors” of the cards in your deck (shown in the mana cost in the top right) MUST match the colors of your commander, so, if your commander is red and blue, you can only use cards that are red, blue, or both. You cannot use white, green or black cards in that deck.
Commander also has a unique rule called “commander tax.” If, at any time, your commander dies or is exiled, you can choose to send them back to the “command zone” and are allowed to cast them again in the future for their original cost, +2 mana. This effect stacks, so if your commander has died twice, it costs +4 additional mana, then +6, etc.
If you’re looking for a few youtubers to help dip your toes into magic, and specifically commander, “the command zone” is a GREAT channel for learning the basics, and MTG muddstah has great, easy to follow commander gameplay so you can watch what a typical game of commander is like, to get a feel for the game.
I hope this helps, and if you have anymore questions, feel free to ask! 🙂
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