What actually is a game engine, and how do they differ from one another? (e.g. Unreal Engine vs Cryengine)

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What actually is a game engine, and how do they differ from one another? (e.g. Unreal Engine vs Cryengine)

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Think of the game engine like a medium, or a canvas, a computer world where the laws of physics have been made, but it’s completely, or very nearly, empty. Even though it’s called an engine, it’s all just computer programming.

Once you have your engine, the game developer then comes in to create the world within that model, molding the landscape, adding objects and characters, painting it, as well as adding music, dialogue, and story, as well as the specific game rules.

Different game engines may be written in different coding languages, or have different capabilities as far as what can be modeled in the game, and how fast the game can be (also dependent on your computer as well), as well as what kinds of games can be used by the engine, and what consoles the engine can be used in.

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