what API does, and how it does it?

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I’ve always just clicked the box to use newest directx and now I saw a new API named Vulkan enter the market. What these software actually do with gpu to make flashy things in your monitor?

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3 Answers

Anonymous 0 Comments

the API is basically the middle man between your software and your hardware offering a set of commands that make programming the Hardware easier.

This is a huge time and headache saver for programmers that now dont need to program for every variation on hardware possible, instead they can program for a certain feature set and be safe in the knowledge that as long as the hardware is capable of doing the required instruction, the software runs.

in the case of DirectX is essentially acts a set of instructions a developer can use to instruct their software on how to leverage a GPU, no matter what brand or what it can actually do, Microsoft made this possible with DX by enforcing a set of GPU capabilities that have to be met for the hardware to be certified to use a certain version f the API.

Vulkan does the same thing but unlike direct X its not proprietary, so developers have a lil mroe freedom on what to do with it

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