What do companies need to do to make their game work on mac devices?

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Some big games have mac support, some dont. Some games drop the support after a while. Whats the reason it seems so difficult to make the game work on mac?

In: Technology

2 Answers

Anonymous 0 Comments

Main reason is cost vs. User base. The gaming sphere for Mac users is a vastly smaller market share to begin with. Apple also uses proprietary software and hardware which drives the cost of porting to Mac very costly and often times requires entire rebuilds of the software. They also ditched support for OpenGL and replaced it with Metal, resulting in devs yet again having to learn another API, or use “bandaids” to make the ports function. There’s also the fact that a user’s going to have to shell out much more money to obtain hardware to play AAA in a Mac format at any reasonable quality.

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