What makes some first person shooters perfectly playable with a controller (Call of Duty, Halo) while others support it but are all but unplayable (CS:GO)?

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What makes some first person shooters perfectly playable with a controller (Call of Duty, Halo) while others support it but are all but unplayable (CS:GO)?

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Anonymous 0 Comments

It’s all Aim assist. The truth is that a controller is WAAAAY less precise and not as fast as a keyboard and mouse.

Take a game like COD or Halo and turn off the aim assist and the controller players are going to have a really bad time. COD and Halo are designed as console first games that later on get ported to PC.

CS:GO was never intended to be played on a controller, back when CS:GO was made, only noobs and losers played any FPS game with a controller. Seriously, it was seen as something that only non-serious platers would even consider doing. When I was 15, if I joined a game and found out a teammate was using a controller, I’d leave the match.

Back then, PC gamers were considered the serious and comparative gamers and console gamers were children. Aim assist being a required function to play on console was one of the main reasons.

CS:GO just never implemented it because they didn’t think their game should be played by non serious players.

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