When a sports video game is “simming” a game, what is the system actually processing? Is it actually playing out a hypothetical high speed virtual game?

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When a sports video game is “simming” a game, what is the system actually processing? Is it actually playing out a hypothetical high speed virtual game?

In: Technology

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Anonymous 0 Comments

Can you put an exemple ? If you’re talking about a random mobile game where you compose a team and then the match doesn’t show and you only get the result ; it’s probably not simulating anything. It just get some random adjusted with the stats. It’s just a better cost efficiency.
Anyway it depends about what games you are talking about and just consider that in computer science : if you don’t need to do something to get the result then you’ll probably don’t do it. Because more things = more bugs = more development time and probably more execution time

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