For example, the recent Apple M1 chip outperforms many x86 processors, but the only games that take advantage of the new CPUs are mostly mobile games.Only some PC games seems to have native ARM support, but they aren’t process demanding anyways.
Because most PC gamers play on windows with a handful on linux with x86 processors. Why would you bother writing a game for ARM if the majority them play on x86 PCs, Xbox series x or PS5 which are also x86 based?
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