Why do games like control and observation use hexagons for a horror/ominous feel?

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Why do games like control and observation use hexagons for a horror/ominous feel?

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It feel extraterrestrial because of science fiction culture.

In most of them, alien architecture is based on 3-fold or 6-fold symmetries, as opposed to human architecture being based on 2-fold or 4-fold symmetries.

You may also have noticed that futuristic technologies are based on circular symmetries (infinite-fold), and that demoniac/magical origins are 5-fold symmetries.