Why do people react to their character’s actions in video games physically, as if it was actually happening to them?

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Best example would be an adrenaline rush when just barely making a jump or avoiding enemy groups in a platforming game.

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Anonymous 0 Comments

The purpose of video games, in psychology terms, is to fulfill an evolved need we as humans have, that we no longer have a survival purpose for. That is the need for conflict & drama in our lives. Our lives used to be full of it in tribal times & enjoying solving these problems helped w our survival. Now in a boring world of ultra stability, we use video games & movies as our need for conflict outlets.

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