I’ve seen two explanations:
1) Light can bounce around in the layer of water. More bounces -> more chances to be absorbed in the material. More light absorbed -> less light reflected to your eyes.
2) The rough surface of the material normally scatters light in all directions. The layer of water makes the surface smoother, more like a mirror. More of the light gets reflected in one direction, so the surface looks brighter from this direction, and darker from every other direction.
When things are dry light bounces off them in lots of directions so you tend to see light from all directions bounced back in all directions.
When things are wet the light tends to bounce off in straighter lines (because the surface of water is smoother). When you catch the angle opposite bright light sources you see loads of the total light hitting the surface (so it looks bright). Everywhere else you see much less light because most of it is bouncing off in the few bright directions.
The total amount of light coming off the surfaces is essentially the same. When things are wet some of the angles are very bright while most is dark. When they are dry all angles are evenly quite bright.
Interestingly the amount of perceived darkening is directly related to how rough the original surfaces are. For example polished surfaces don’t get darker at all.
There are more complex interactions at play in most surfaces to do with the surface of the water and the surface of the underlying material, the colour of light, the Fresnel effect and the rate at which light is actually absorbed by a material. But you could study for years and you still wouldn’t get to the bottom of it all.
The best explanation can be done with a wet paper towel. If you wet a small spot on a paper towel and look at it normally, the wet spot looks darker. If you hold the towel up to a light, you’ll see that the wet spot is actually brighter than the rest. This mean that more photons are passing through the wet spot, meaning fewer photons are reflecting off of the wet spot. Since we perceive reflected photons as the “brightness” of something, the spot appears darker.
Many people will say to you that it’s bacause light bounces a bit less from a wet rock, and a bit more from a dry one. That’s not true.
When the rock is wet, light does not bounce any “bit less” . It bounces just as much, only, it bounces a bit more in one “favourite” direction, and bit less in all other directions.
If that one favourite direction is right toward your eye, then a lot of bounced light hits your eye, and you see the rock brighter. Did you notice that wet stuff is not only bit darker, but also a lot more shiny? That’s why. When you see the shine, it’s because when you are in the way of all the light bouncing in its favourite direction.
But this means there’s less light bouncing in all other directions. So, whoever is not in the right spot to see the shine, sees the rock a bit darker
The smooth liquid coating causes the surface to go from rough (microscopically) to smooth (due to the surface tension of the liquid), which changes the way light reflects off the object.
With a rough matte object, incoming light diffuses, or bounces out equally in all directions. But with a shiny object, the reflected light all bounces out in a single, focused direction (assuming you have a single bright light source).
So if an object gets wet, and goes from matte to shiny, the distribution of the light leaving the object becomes less uniform; more of it is now heading in a particular direction (the reflection vector from the main light source), and less of it is now heading in all the other directions. If less light is heading in most directions, then from those directions, the object will appear darker.
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