1. economies of scale – the more you make of something, the less it costs per unit.
2. integration – it’s more efficient to make something that’s integrated than to make something that’s modular.
3. focused features – the hardware is heavily tuned towards the purpose of gaming. the cpu and gpu are balanced, they don’t have unused features, the rest of the board can omit unused features too.
4. profit margins – Sony, Microsoft and Nintendo are willing to sell at low margins for the sake of selling first party games.
5. optimization – devs also tune the game for the console’s hardware.
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