* Nobody buys a PS5 and then doesn’t buy any games for it, so Sony sells the console at a loss and makes up for it by taking a percentage of all game sales.
* Console hardware _used_ to be built specifically for running games, and not much else. This allowed a lot of corners to be cut and gave more bang for the buck, but since the Xbone/PS4 generation the hardware got a lot closer to just regular PCs.
* There are still a lot of differences in both hardware and software, and because developers have a fixed target to aim for, they can optimize their games for a specific system, making them run better on slightly cheaper hardware.
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