Eli5: How do games like diablo 3 stay online without subscriptions and/or microtransactions?

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Diablo 3 is on it’s 28th season so there’s clearly a team that’s developing new content for it and maintaining the servers. Are game sales alone really enough to keep it profitable? Or am I missing something else?

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Anonymous 0 Comments

“New” seasons have been automatically generated for a while, with no real new content in forever. No new gear, maybe some new alt art done by an unpaid intern. At this point, they’re funding operations by cutting costs and new sales, which surprisingly keep happening. The volume of players is likely low enough that they can run the game on spare capacity from other more popular game title servers.

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